Minecart Madness
The game features a variety of game modes, each introducing new challenges and gameplay opportunities:
Classic - standard, balanced gameplay
Superflat - like classic, but all track segm
Visão geral
Minecart Madness is a 2D arcade infinite-runner in the style of early platforming games. Take on the role of an ape in a minecart and ride the rails as far as you can while dodging inbound minecarts and leaping over gaps in the track.
The game features a variety of game modes, each introducing new challenges and gameplay opportunities:
Classic - standard, balanced gameplay
Superflat - like classic, but all track segments generate at the same vertical height
Low gravity - enables longer air time at the expense of jump accuracy
Too much brake - near-limitless braking ability
Ultra mega - enemy carts spawn more frequently and move faster
Late start - start with more points and gain an initial speed-boost
Crocodile craze - holes don't spawn, and enemies spawn more frequently
No holes barred - enemies don't spawn, and holes spawn more frequently
All game modes can also be played with two players on the same system in split-screen multiplayer.
Minecart Madness supports keyboard and controller input modes for one or two players.
Controls
Gamepad inputs use default SDL_Joystick mappings which means there is no standard scheme for controllers. If you are serious about using a controller, I would recommend using the steam controller mapping I created for the game, or your own custom scheme.
Player 1:
C - Confirm/Jump
X - Back/Brake
Player 2:
. - Confirm/Jump
, - Back/Brake
General:
ARROWS - Menu navigation
F - FPS display toggle
G - Fullscreen
SPACE - Pause
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