Game A Week - Week 5
This week the concept was: "Hardware"
About:
When it comes to Hardware the last thing you would think is "Car". In shift you control the car and all its controls, additionally you can also take the new car to the Mod Shop and change a few parts for some sporty upgrades, the world is your oyster; all you have to
Visão geral
At University we were tasked with completing a small demo game based around a given concept for that week,
This week the concept was: "Hardware"
About:
When it comes to Hardware the last thing you would think is "Car". In shift you control the car and all its controls, additionally you can also take the new car to the Mod Shop and change a few parts for some sporty upgrades, the world is your oyster; all you have to do is Shift.
Controls:
W:- Walk forward / AccelerateA:- Strafe left / Turn LeftS:- Walk backward / BrakeD:- Strafe right / Turn RightE:- Enter Car / Shift DownQ:- Shift UpSpace:- HandbrakeH:- Toggle HeadlightsF:- Interact with the Mod ShopEsc:- Pause
Assets Used:
Character Model by Adobe on MixamoCharacter Animation by Adobe on MixamoCar Models by Bear Interactive on Unity Asset Store
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